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Full Version: abuse - segmentation fault when saving/loading the game
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reproducible always ...
I created a simple patch to avoid crashes when loading and saving games. It's a workaround only. There's still some kind of problems with thumbnails.
I just found the root cause. The game uses locale dependent date function, that generates localized date strings. Such strings contain non-english characters in case of non-english locales and the game doesn't support such characters. Unfortunately there's no check for unsupported characters. I've reported the issue to Sam Hocevar (author). I'm going to write a wrapper script for forcing the locale to C and remove the anticrash patch.
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